dboomega
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PATCH NOTES #7
The Cell Games Begin!
Enter Cell's arena, take control of your transformations, and discover new rewards in UD6!
This update introduces the Cell Games event, new transformation quickslots, an improved EXP ladder, and important fixes for combat, interfaces, and stability.
★ Transformations at Your Fingertips ★
Namek & Majin Transformation Skills
- Added Namek and Majin transformation skills to the quickslot bar, making them easier to access during combat.
New Kaioken Quickslot
Choose your desired Kaioken multiplier with a single click using the new dedicated quickslot!
| Available Kaioken Multipliers |
|---|
×3 · ×5 · ×10 · ×15 · ×20 |
- One-Click Selection — Select your desired multiplier directly from the new quickslot.
- Keep Building Your Power — Using the Kaioken icon on your regular skill bar still increases your multiplier one step at a time. For example, selecting ×3 through the new quickslot and then using the regular Kaioken skill takes you to ×4.
- Active Multiplier Display — The quickslot displays your current Kaioken multiplier, with lower multipliers greyed out.
Therefore, a charging bar has been added, with the charging time depending on the Kaioken multiplier.
★ New Rewards in UD6 ★
Yellow Capsules
UD6 bosses now have a chance to drop Yellow Capsules, giving you another reason to challenge the dungeon!
| Reward Detail | Information |
|---|---|
| Source | Boss drops in UD6. |
| Maximum per Run | Up to 6 Yellow Capsules can potentially be obtained in a single run. |
| Drop Chance | Low. Capsule drops are not guaranteed. |
| Capsule Contents | Each capsule gives 2–5 stones of the same type. |
★ Donation Shop ★
- Dogi Rotation — Updated the Donation Shop's Dogi selection. Check out the latest rotation and find your next look!
THE CELL GAMES
Cell is waiting. Gather your allies and prove you can overcome his challenge!
A new event brings players to the Cell Ring for a showdown against Cell and his Cell Juniors. Claim victory by winning two matches. If the score reaches 1–1, a deciding third match determines the winner!
Cinematic:
| Event Detail | How It Works |
|---|---|
| Minimum Level | Level 50. |
| Frequency | Once per day, with a schedule that rotates daily. |
| Victory Condition | Win two matches. A 1–1 tie leads to a deciding final match. |
| Cell's Power | Scales according to the number of participating players. |
| Cell Juniors | One Cell Junior spawns for each participating player. |
| Rewards & Losses | Listed in the event's in-game side panel. |
Enter the Arena
- A Cinematic Arrival — Arriving at the Cell Ring triggers a cinematic in which Cell summons his Cell Juniors.
- Clear the First Challenge — Defeat all Super Cell Juniors before advancing.
- Face Cell — Once the Cell Juniors are defeated, move to the eastern Cell Ring, where Cell awaits.
- Follow the Event — A dedicated side icon and event information interface appear only while the event is active.
★ Budokai Schedule ★
- Adult Budokai 2v2 — Adjusted the event time to make participation more accessible across regions. Check the updated schedule before registering!
★ Keep the EXP Flowing ★
- EXP Ladder — Step 3 — Made Step 3 easier to reach and maintain, helping you keep the 100% EXP bonus active more easily.
★ Skill Damage Adjustments ★
- Spin & Rolling Ball — Adjusted damage to match retail behavior following an extensive review of retail gameplay footage.
★ Equipment & Combat ★
- Sub-Weapon Properties — Sub-weapon battle attributes should now work correctly and be properly included in the damage formula.
- Aggro System — Fixed several issues affecting the recently reworked aggro system. Behavior remains under observation, and we welcome your feedback.
- Crash - Fixed one crash related to majin spin that could occur for other players.
★ Items & Gui ★
- Self Popo Revival - Should work now in dynamic instances.
- Title List - Titles should no longer be repeated in the title list UI.
★ Wagu Machine ★
- 10-Draw Option — Fixed the missing label in the dropdown option for performing 10 draws.
- Top 10 Rankings — Player names should now display correctly in the Top 10 list.
- Rank 1 Draw Count — Corrected the displayed number of draws associated with Rank 1.
★ Event Information ★
- Dragon Ball Event Duration — The event interface now correctly displays 2 hours instead of 3.
★ Display & Camera ★
- Client Black Screen — Fixed an issue that could cause a black screen, particularly when using multiple monitors.
- Camera Direction on Spawn — Fixed an intermittent issue where the camera faced a different direction from the character after spawning.
★ Connection Stability ★
- Disconnection Fixes — Fixed several issues that could cause players to disconnect.
Under Observation
- Aggro Behavior — We are continuing to monitor the aggro system following the latest fixes. Please report unexpected targeting or monster behavior, including the location and steps to reproduce it whenever possible.
Can Your Team Overcome Cell?
Gather your allies, check the event schedule, and prepare for the Cell Games!
Remember to update your client before playing.
Thank you for helping us improve DBO Omega! Please continue reporting issues with reproduction steps, screenshots, or crash reports whenever possible.
See you in the arena!
Gather your allies, check the event schedule, and prepare for the Cell Games!
Remember to update your client before playing.
Thank you for helping us improve DBO Omega! Please continue reporting issues with reproduction steps, screenshots, or crash reports whenever possible.
See you in the arena!