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Patch Notes #2 - Flying Vehicle & DWCs

dboomega

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New DWC adventures, flying vehicles, improved pets, and much more!
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DWC System
  • New Adventures — Added 4 new DWCs, each featuring multiple scenarios, quests and cutscenes.
  • Card Collection — The DWC card menu can now be opened through the NPC.
  • DWC Shop — The shop can also be accessed through the NPC.
  • Rewards — Unlock all cards and collect coins to purchase one of the flying vehicles.
  • Daily Limit — You can play up to 15 DWCs per day.
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Flying Vehicles
  • New Type of Vehicles — We have introduced a new type of vehicle, the Flying vehicles! Flight across the Dragon Ball Online World, flight vehicles give you early access to flying in the game, and it costs less AP than normal flying
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      Yellow Nimbus
      — Fly through the Skies with your pure hearth on top of a magic cloud!
    • v_tao_02.png
      Pink Tao Pillar
      — You are so strong, that you can throw a pillar and "flight" with it.. Wait.. this is considered flying?

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Daily Rewards
  • Permanent Z28 — Added to the daily rewards.
  • Weapon Dress Crafting Element — Added to the daily rewards.

Donation Shop
  • Added the Pet Forgiveness item.
  • Added the
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    Blue Flying Nimbus (FLIGHT VEHICLE).
  • Added the
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    Grey Tao Pillar (FLIGHT VEHICLE).

Pet Controls
  • Automatic Pet Skills — Left-click pet skills to highlight which ones your pet should use automatically during combat, matching retail behavior.


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Gameplay & Progression
  • Dragon Buffs — Cooldown reduced from 2 hours to 1 hour. Duration reduced from 40 minutes to 20 minutes.
  • Free Skill Resets — Skills can now be reset for free at the NPC from level 1 through level 54.
  • Green Reset Books — Green books can now be traded and sold.
  • Auction House — Reduced the level requirement to access the Auction House.
  • Dogi Balls — When a Dogi Ball breaks during application, you now receive 1 Wagu Coin as compensation, matching retail behavior.
  • Monster Defenses — Adjusted the monster defense formula.

Flying & Vehicles
  • Boosted Flight — Flying speed while holding Shift increased by 25%.
  • Flying Vehicle AP Consumption — Flying vehicles consume 1× AP while holding Shift, compared with 2× AP for normal boosted flight.

Mecha Pets
  • Movement Speed — Doubled movement speed for all Mecha pets.
  • Attack Speed — Attack speed tweaked for all Mecha pets.
  • Damage — Increased pet damage to improve their effectiveness in combat.

Gun Maniac
  • High Temperature Piercing Shot — Removed the “Damage increases when a critical hit is successful” effect.
  • High-Laceration Piercing Shot — Bleed damage now uses its intended fixed value. Removed the “Damage increases when a critical hit is successful” effect.
Mecha Mechanic


Energy Recharge

  • Grade 1 > Lvl 35 | EP 1000 | EP Restored 2000
  • Grade 2 > Lvl 38 | EP 1250 | EP Restored 2500
  • Grade 3 > Lvl 42 | EP 1500 | EP Restored 3000
  • Grade 4 > Lvl 49 | EP 1750 | EP Restored 3500
  • Grade 5 > Lvl 55 | EP 2000 | EP Restored 4000

Energy Rain
  • Grade 1 > Lvl 31 | EP 150 | Energy Dmg 320 + 264% | Cast 3 s | Cooldown 16 s
  • Grade 2 > Lvl 34 | EP 200 | Energy Dmg 380 + 296% | Cast 3 s | Cooldown 16 s
  • Grade 3 > Lvl 38 | EP 250 | Energy Dmg 467 + 329% | Cast 3 s | Cooldown 16 s
  • Grade 4 > Lvl 43 | EP 300 | Energy Dmg 570 + 365% | Cast 3 s | Cooldown 16 s
  • Grade 5 > Lvl 49 | EP 350 | Energy Dmg 699 + 399% | Cast 3 s | Cooldown 16 s
Overclock protocol

  • Grade 1 > Lvl 40 | Critical Block 20% | Attack Speed 15% Faster | Duration 10 s | Cooldown 60 s | Target Any Ally
  • Grade 2 > Lvl 44 | Critical Block 40% | Attack Speed 27% Faster | Duration 15 s | Cooldown 60 s | Target Any Ally
  • Grade 3 > Lvl 49 | Critical Block 60% | Attack Speed 40% Faster | Duration 20 s | Cooldown 60 s | Target Any Ally


Auto-Attack
  • Target Switching — Reverted — Reverted the experimental change that allowed auto-attacks to continue from their previous progress when switching targets.


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Skills & Combat
  • Dragon's Will — The Shadow Knight skill should now work correctly.
  • Double Knockdown — Addressed an issue where a single skill could cause two knockdowns.
  • Direct Impact Damage — Fixed a bug that caused direct impact damage to be extremely low.
  • Self-Cast RP — RP activation when self-casting with Shift should now work correctly.
  • Stun Behavior — Fixed an issue that allowed characters to change direction while stunned.
  • Dragon Buffs — Fixed an issue where Dragon Buffs could persist incorrectly when using the level 29 level-up item on secondary characters within the same account.
  • Item Buffs — Active item buffs are no longer lost in dynamic worlds such as UDs and TMQs.

Engineer & Pets
  • Pet Auto-Attacks — Fixed pet auto-attacks to correctly use Energy Damage.
  • Duel Healing — Fixed an issue where pets could heal another player during a duel.
  • Pet Skill Restrictions — Engineer pet skills now apply only to the Engineer's pets. Added an indicator to the skill information window, matching retail.
  • RP Fixes — Fixed several Engineer-related RP issues.
  • Super Saiyan Compatibility — Fixed issues with using pets and other Engineer skills while transformed into Super Saiyan.
  • HTB Skill — Fixed missing HTB skills for existing adult Engineers and corrected the issue for newly eligible Engineers.

Movement & Vehicles
  • Follow Synchronization — Fixed a desynchronization issue with following.
  • Follow Interruptions — Fixed an issue where followers stopped following after receiving a buff or heal.
  • Vehicle Follow — Fixed vehicle following.
  • Unexpected Stops — Fixed an issue that could cause vehicles to stop unexpectedly.
  • Teleporting Near NPCs — Fixed an issue where characters could become frozen on the ground when teleporting while facing an NPC.

Quests & World
  • Majin Planet — Several quests, including the Caravan quest, should now work correctly.
  • Aria Cave NPC — Corrected the height position of the NPC near Aria Cave.
  • RP1 Buffaloes — The buffaloes outside RP1 now move correctly.
  • Quest Turn-In — Addressed an issue where characters could become stuck while turning to face an NPC to hand in a quest.
  • Tutorial Exit — Fixed incorrect character positioning when entering the world after quitting the unfinished tutorial for the first time.

Budokai & Instances
  • Budokai — Fixed several tournament-related bugs.
  • UD/TMQ Reconnection — Fixed a disconnection grace-period issue where restarting the client while dead in a UD or TMQ could leave the character incorrectly marked as online.
  • CCBD Rewards — Fixed a disconnection grace-period issue where reconnecting in CCBD could cause rewards to be granted repeatedly when attempting to leave.

Interface & Visuals
  • Transformation Auras — Fixed an aura texture issue when transforming or cancelling a transformation.
  • Weather Movement — Fixed sky and weather movement during rain, thunderstorms, and other weather conditions.
  • Item Upgrade Results — Fixed an issue where the upgrade interface closed instead of displaying the broken-card result.
  • Item Upgrade Sounds — Upgrade sounds should now play correctly.
  • Chat Item Links — Hovering over linked items in chat should now display their information correctly.
  • Party Matching — Corrected issues with the Party Matching list.
  • Party Messages — Fixed a party message bug.


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  • Pet Emoticons — Fixed a crash caused by new pet emoticons that could affect both the player and nearby players.
  • Budokai — Fixed several tournament-related crashes.
  • Discord Integration — Updated the Discord social library to address a case where the client could close without triggering the crash reporter.
  • Additional Crashes — Fixed several other crashes reported by players. Thank you for the reports!


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  • Solo Budokai Schedule — Adjusted Adult and Kid Solo Budokai times to better accommodate players in Asian countries.
    • Important: Check the updated schedule in the Discord 🎮・current-event channel.
  • GRAB AND GO — Green books can be earned from Grab and GO event and are now sellable and tradable.

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  • Channel 4 Connections — Fixed issues believed to have caused multiple player disconnections.
  • Bot Check Window — The interface now remains open when a bot check fails.
  • Bot Check Handling — Adjusted how failed bot checks lead to account blocks to reduce unintended blocks, particularly affecting players in Asian countries.
  • Dive Item Interface — Improved stability and added support for displaying up to 2 items.


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Potential fixes have been applied for the following issues. Their effectiveness is still under observation; please report any recurrence.

  • Stale Connections — Disconnected players could remain incorrectly marked as online by the server.
  • Missing Interface Labels — Interface text labels could disappear.
  • Endless Teleporting — Teleporting could fail to finish.


Thank you for helping us improve the Beta!

Please report any remaining issues, especially those listed under Known Issues.

Include reproduction steps and screenshots or crash reports whenever possible.
 
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