Erinnyes
Administrator
- Joined
- Jul 8, 2025
- Messages
- 56
- Thread Author
- #1
Fixes
- Mascot skills now ask for confirmation before using Party Teleport, Guild Teleport, or Resurrect Skill.
- Drop item capsules have been refactored, removing a major FPS drop.
- Quest title colors now properly match retail.
- Right-clicking in the world map is now disabled inside Aria Cave.
- The Drop Item button in the basic bag now properly works even when a chip is equipped.
- Sorting now properly works again in other inventories.
- LP/EP numbers now properly appear on the character after consuming an item recovery item.
- Names are no longer shown during Namek transformation when name display is disabled.
- Fixed a potential issue that could cause vehicles to become invisible.
- Added sound effects for Dragon Ball and stone drops.
- Fish drop level requirements have been lowered per level category.
- Fixed two desync issues between client and server which could cause client disconnections.
- TMQ fixes:
- The black hole on the terrain under the spaceship which would cause lag in TMQ2 is now gone.
- FOV is not resetted anymore after cinematics, especially during TMQs.
- Fixed a potential issue in which a mob could become invisible in TMQ.
Linux Server Binaries
Server binaries can now be built and run natively on Linux.This brings several advantages:
- Better overall performance and more efficient resource usage
- Improved stability under heavier load
- A more flexible foundation for future maintenance and development
EXP Ladder Event
Players can climb through 3 ladder steps by completing quests and defeating monsters. Each step grants an increased EXP bonus on monster kills:
- Step 1 — +25% EXP
- Step 2 — +50% EXP
- Step 3 — +75% EXP
To remain on the current step, its requirements must be completed again before the timer expires. If successful, the timer is refreshed for another 2 hours. If not, the character drops down by one step and the timer starts again.
Notice
- The EXP Ladder Event is at the moment permanently enabled.
- Kill and quest counters are reset whenever a step is gained, renewed, or lost.
- The EXP bonus only applies to monster kill EXP. Quest rewards are not affected.
- The event is disabled for max-level characters.
- Ladder progress is saved and persists across sessions.
- While offline, the decay timer is paused.
Event UI
A new side icon (varies per step) has been added to the right side of the screen, showing:- Your current ladder step and active EXP bonus
- Your progress toward the next step
- The remaining time until your current step is evaluated