• Dragon Ball Online Omega is currently under public Alpha Phase

Patch Notes #20 ~ EXP Event & Linux Server Binaries

Erinnyes

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Jul 8, 2025
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🔧 Fixes​

  • Mascot skills now ask for confirmation before using Party Teleport, Guild Teleport, or Resurrect Skill.
  • Drop item capsules have been refactored, removing a major FPS drop.
  • Quest title colors now properly match retail.
  • Right-clicking in the world map is now disabled inside Aria Cave.
  • The Drop Item button in the basic bag now properly works even when a chip is equipped.
  • Sorting now properly works again in other inventories.
  • LP/EP numbers now properly appear on the character after consuming an item recovery item.
  • Names are no longer shown during Namek transformation when name display is disabled.
  • Fixed a potential issue that could cause vehicles to become invisible.
  • Added sound effects for Dragon Ball and stone drops.
  • Fish drop level requirements have been lowered per level category.
  • Fixed two desync issues between client and server which could cause client disconnections.
  • TMQ fixes:
    • The black hole on the terrain under the spaceship which would cause lag in TMQ2 is now gone.
    • FOV is not resetted anymore after cinematics, especially during TMQs.
    • Fixed a potential issue in which a mob could become invisible in TMQ.

🐧 Linux Server Binaries​

Server binaries can now be built and run natively on Linux.
This brings several advantages:
  • Better overall performance and more efficient resource usage
  • Improved stability under heavier load
  • A more flexible foundation for future maintenance and development
As this is a major backend change, some unexpected side effects or bugs may still occur while everything is being fully tested under live conditions. Please report any issues you encounter.

🪜 EXP Ladder Event​

⚙️ How it works
Players can climb through 3 ladder steps by completing quests and defeating monsters. Each step grants an increased EXP bonus on monster kills:
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  • Step 1+25% EXP
  • Step 2+50% EXP
  • Step 3+75% EXP
Once a step is reached, a 2-hour timer begins.

To remain on the current step, its requirements must be completed again before the timer expires. If successful, the timer is refreshed for another 2 hours. If not, the character drops down by one step and the timer starts again.

❗Notice​

  • The EXP Ladder Event is at the moment permanently enabled.
  • Kill and quest counters are reset whenever a step is gained, renewed, or lost.
  • The EXP bonus only applies to monster kill EXP. Quest rewards are not affected.
  • The event is disabled for max-level characters.
  • Ladder progress is saved and persists across sessions.
  • While offline, the decay timer is paused.

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🖥️ Event UI​

A new side icon (varies per step) has been added to the right side of the screen, showing:
  • Your current ladder step and active EXP bonus
  • Your progress toward the next step
  • The remaining time until your current step is evaluated
 
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